|Neuroinformatics. (to enable the construction of hardware or
software artefacts that live and grow", i.e., that self-adapt and
evolve beyond pure programming).
|life-like perception systems
(to develop integrated perception-response systems that are inspired by the
sophistication of solutions adopted by living systems).
|presence research (to
explore the cognitive and affective roots of sensory perception; expected to
give rise to the design of systems that offer richer experiences than any
current media and communication technologies).
|beyond robotics (to develop
physical mobile artefacts that could serve as companions to humans, function
as bionic parts augmenting human capabilities, or act as autonomous